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28 Commits over 0 Days - ∞cph!

7 Years Ago
Merge player HUD fix
7 Years Ago
Slowed down NPC ladder climb speed
7 Years Ago
Another ladder fix
7 Years Ago
Merge ladder updates into Paul's branch
7 Years Ago
Cherry pick merge in some extra changes so the bootstrap scene gets made active reliably
7 Years Ago
Adjust ladder climb speed
7 Years Ago
LOD edit again
7 Years Ago
Added normal map support to the building shader for Paul
7 Years Ago
Chimney prefab supports LODs
7 Years Ago
Edit default config to also set LODBias to 1
7 Years Ago
Change LOD Bias from 5 to 1
7 Years Ago
Merge ladder edits
7 Years Ago
Ladder edit
7 Years Ago
Ladder LODs, and switch ladder code orientation to match the ladder model.
7 Years Ago
Fixed a couple of NREs that drug zones were throwing in this branch
7 Years Ago
Adjusted ladder movement and slowed down climbing up speed
7 Years Ago
Merge ladder updates into Paul's branch
7 Years Ago
Merge ladders into Paul's branch
7 Years Ago
Made ladder checks a sphere instead of a ray, so you can "hang" on a ladder while aiming around
7 Years Ago
Basically just stopped character walk animations when they're on a ladder. Good enough for the moment
7 Years Ago
Updated comments
7 Years Ago
Changed my mind about ladder controls. Instead of looking up/down and pressing forward to go up/down the ladder, player presses forward to go up and back to go down, regardless of view angle.
7 Years Ago
Ladder work. Easier to hop on.
7 Years Ago
Ladder movement edit
7 Years Ago
More ladder work
7 Years Ago
Ladder improvements. Vertical ladders can be climbed down. Sloped ladders not yet
7 Years Ago
Facilitated getting off ladders at the top
7 Years Ago
Basic implementation of ladders